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Why buy components if I could just make them myself in a snap? Even if you consider saving PCU by not having refineries or assemblers, for example, and only drilling and selling ores, then buying components, the PCU you save doing this is minimal. The thing that makes it more rational to purchase certain goods is because there are some goods I can't make myself, or can't make as well or as efficiently. The real source of this issue is that there is no division of labor. These restrictions aren't really the source of the problem. There is no limit to how low I will pay to buy something to those willing to sell however. But that is actually reasonable given that such a thing could be abused, and it's actually more realistic given that there are things in a real economy that would prevent me from going too low and the restriction simulates that and keeps the economy somewhat balanced. So I can't really undercut the NPC stations by much. People want to sell off what they can to build up a large nest egg of space credits, and then they only buy when they are in a pinch or for charitable reasons.įor one, the store blocks do not let me sell below a certain base price.
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Or I could even buy ingots for more than the players' cost to make them, but then sell them at a profit to other players not wanting to make them.īut none of this kind activity takes place. Ideally, you might think I could buy ores from miners, turn them into ingots or components, and sell them for more. The main issue is that people sell FAR more than they ever buy. I help a lot of new people who spawn at the medical room on the station too.īut there are some issues with this kind of economy in Space Engineers, and I have some suggestions for addressing them. People come and go from the station a lot and it's a fun experience. One of the things I mainly experienced is the game is far more social than I've ever experienced it.
TRADESTATION FORUMS FULL
I even built lounge areas, observation deck with vending machine and jukebox, kitchen, and a learning center with LCDs full of advice for newbies on different topics.
TRADESTATION FORUMS FREE
There are beds and docking pads people are free to log off in, inside a safe zone open to all. I keep track of my income and expenses, and try to make a well balanced business that supplies the other players on the list ample opportunities to make money doing contracts, trade runs, etc. I have inventories of ores, ingots, and components and buy/sell them. I have been playing on keen servers for quite some time as well, but lately I've tried something I never have - I built and ran a major trade station, using all of my PCU on that. I have been playing Space Engineers since its earliest days and have 3,900 hours of playtime logged. I submitted the following to Keen's feedback (I think) area, but was curious what folks here thought