3/29/2021 0 Comments Quantum Of Solace Game Guns
In the end what you wind up spending your forty bucks on is an extremely short solo experience that has three difficulty levels and nothing else in the form of replay value.IGN is among the federally registered trademarks of IGN Entertainment, Inc.Search 5 hrs Go Gamescom 2020 Kick Off Quantum of Solace Quantum of Solace Game Review The best of the newest Bonds.By Nate Ahearn Updated: 20 Nov 2018 6:00 pm Posted: 11 Nov 2008 11:25 pm Its extremely rare to see a multi-SKU game that shines the brightest on PlayStation 2 as opposed to PlayStation 3, Xbox 360 or PC.
While the QoS games on the current generation of systems were solid, they were built on the COD4 engine and had a bunch of mundane additions that detracted from the core, fun gunplay. Since the PS2 cant handle the COD4 engine, what you get is a much more faithful translation of what Bond is supposed to be and, in the end, an entirely more enjoyable experience. Unlike every other version of Quantum of Solace, the PS2 versions camera is entirely over Bonds shoulder. You can rotate which side of the screen hes on, but youre always staring at his back (something ladies should love). This impacts gameplay for the better and enables some slower, more methodical encounters that feel more in touch with the Bond franchise. There are moments when it doesnt work as it should and you wont be able to shoot over or around certain objects despite it looking like it should be possible. Bond can, however, pull off some neat SWAT turns and go around corners while still staying in cover. Again, turns can be a bit hit or miss, but for the most part the cover system works well. Thankfully QoS doesnt cling to the same levels or designs as the other console versions. Instead, things are a bit more open -- though not quite as expansive or detailed -- but instead are more conducive to third-person shooting. The story arc is the same stuff that weve seen before, but the levels that are wrapped around it feel much more in tune with being James Bond. As we all know the man is a spy and as such should use some semblance of stealth on his missions. The PS2 version delivers this with some occasionally frustrating missions that require you to keep quiet and out of sight while triggering environmental distractions to lure baddies into your sights. Again, this style of gameplay is much more in line with the Bond franchise and feels less like the military incursion that other QoS efforts present. So while Quantum of Solace on the PS2 has the best core gameplay of the bunch, theres no doubt that theres still plenty of room for improvement. First, the artificial intelligence of the bad guys is pretty bad. There were also times when the finicky DualShock analog stick made aiming a chore, but theres a precision zoom mode that helps ease the pain. There are also mini-games built around hacking and quick-time events, and they play out identically as they have in other versions. They fit a bit better with the PS2s mold for QoS but still dont land quite right. Takingaim. The other lacking portion of the PS2 version is its length. Much like other Quantum of Solace renditions, the single-player is extremely short.
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